Update #4: Danger, fairness, Sound effects, Object interactions
- Tweaked sound manager to play overlapping sounds, fixes effects cutting off.
- Fixed double damage bug by adding cooldown to enemy hits.
- No safe lanes. Enemies spawn in all the lanes now, no more safe zone to hide in.
- Objects pulse when passing between the day/night cycle.
- Animated text for taking damage and collecting orbs.
- Added sound for clearing stages.
Get Day / Night
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